Cece, the flamboyant director, fetches the nearly-nekkid Alphonse wine and wanders away to find some food. While xe is doing so, Alphonse notices some tapping across the ceiling while he rests. He listens harder and hears a conversation above him about Thatcher, killing and resurrections, and how it’s most unseemly in their temple. They start discussing how many times adventurers like Alphonse keep coming into the city and the theater and messing things up. They then start to discuss how they should lock down the theater that night and dispose of Alphonse so he and his ‘kind’ can’t cause problems any more.
Alph thinks that’s the right time to split, so grabs a throw and wraps it around himself. Cece comes back and Alph takes one look at hir and hir not-dress, finds the laundry hatch and drives down it. He slides down and lands outside but slams into a wall, and looks up into some shiny boots. Mr Shiny Boots, an obvious thespian, asks who he is, and what he’s doing here. Alph tries to slide away, and slams into a post. The man puts his foot in Alphonse’s back and after a little conversation, leads him to a nice dining room. They then discuss Alphonse’s leaving, but first Shiny-Boots wants to know what Alph may have heard. Alphose goes for truth, and says he heard something being ‘a foot’ but isn’t sure what. The man nods and orders Alph to be shackled. Alphonse lets himself be shackled, because he knows the oil on his body will allow him to escape later. Mr Shiny-Boots says nows is the time to get him sorted for the performance. Alph, not being an actor in the slightest, takes offense to this and tries to use the shackles to strangle Shiny-Boots. Mr Boots tutts and uses Hold Person to keep him, ah, rigid. Alph’s captors take him off to a room under the theater where a decrepit old priest says they’re going to prepare Alphonse for display. He is shackled to a structure, and takes the time to look around, with what little movement he has. There are monoliths surrounding him, and the stones are hooked up to chains reaching to the ceiling. it looks as though, when those stones move, the platform will rise up to the ceiling, which will open will open on to the theater stage to show Alph off.
Meanwhile, the rest of the group are following Alphonse’s slick ‘snail’ trail. While the others go to see if they can obtain their slippery companion from from Cece, Elowin, with Daraja in tow, peals off to go see the Captain and get shouted at.
At the theater of Olidammara, they see a door at the back of the theater open a crack with a light coming through. The group hear Cece complaining about Alphonse being ‘taken’ by someone. Drakewing goes in to say hello, and Cece flails at him, saying that they took Alph away from hir. The man who xe is talking to says he ‘rescued’ Alph from Cece and he will take them to him. They agree, and follow the theater man, who leads them through dark corridors and then… onto the stage.
The lights comes up and the group sees where they are, and the audience around them. The announcer, the man who lead them to the stage, says welcomes the audience and introduces the group as the forces of chaos. The stage opens and Alphonse is brought up, bound on a cross in a ring. He sees the others, starts shouting to be helped, and then sees the audience. People in deep cloaks start to move around the stage, pulling weapons, and that’s about when the fight started.
The announcer summons a thoqqua, which breaks half the stage and lights the set on fire. Alph and his chains are flung towards the back of the stage, which interrupts the hold person charm over him, and he manages to escape. Lorc starts singing and wanders over to assist Alphonse, and give the newly freed fighter his sword back. Stringwhiskers casts hold person on the announcer and Meredith kneecaps the announcer, and tries to interrogate him. However, because of the hold person spell, his jaw is locked and he cannot even scream.
The thoqqua rolls around and lands on Enizeag, making him angry, so the half-orc turns and hits a support pillar, bringing the house down on top of some extras.
Lorc hears a whistling sound behind them, and a man with a mask of the Laughing God starts clapping. He says the performance was a sham, and has a damning critique of the actors. The man, in a purple cloak, offers his congratulations to Lorc, and offers Alph the rapiers of the announcer, who turns out to be Mr Shiny Boots, Alphonse takes them, but says he also wants everyone who was involved in his abduction to be arrested. The purple cloaked thespian, agrees and offers his sincere apologies, before walking to a throne hidden at the back of the stage.
From somewhere more shackles are produced, people complicit in the abduction start getting clapped in irons and the audience leaves for drinks.
Meanwhile Elowin and Daraja have gone off to the watch house, her to report to the Captain about the explosion, he to defend himself before Alph can accuse him of deliberately killing the alchemist. After Elo get’s done explaining her side of things, the Captain sighs, but doesn’t start shouting. Instead he tells them that the alchemist has been a problem, and thanks them for taking him out, and that she and Alphonse did a good job in evacuating all the people. The Captain starts muttering about the mess though, and Daraja offers to take on the contract for the council to help rebuild the homes affected. The Captain gibbers slightly at this amazing piece of news, and gives Elo another promotion. As they leave the captain’s office, Elo gibbering herself, and a they make their way through the station a lot of Elo’s colleagues either salute and congratulate her or suddenly need to nip out for a fag – including her own partner. They come across Irvine who accidentally starts to blurt out about the investigation into Daraja in front of the woodling, and then stops, but Daraja shrugs and says he has nothing to hide.
Suddenly Merry and Enizeag show up and ask to borrow a cart for Watch business. Darja says he will return to Drakewings house, while Elo goes back to assist the others with their arrests and processing, with Merry filling her in on the details on the way to the theater.